YEAR 1

2D ANIMATION

When starting this project we were told to create a dance floor of shapes and emotion. It was also explained that the main focus of the brief was to give a shape emotions and feeling and clearly show and express that without giving it literal and anthropomorphic features.

Before starting the project we were asked to study the principles of animation, they are designed to help make a fluid and really interesting animation, they help give weight, gravity, character and life to a scene eg; Squash and stretch, anticipation, staging, pose to pose, arcs etc.

Learning about Glen Keane and watching some of his animations was one of my favourite parts as it helped me to understand and better my animation thought process as he uses the principles in his work all the time. Learning about Keane made me think of one of my favourite artists Aaron Blaise who also worked at Disney. He too uses the 12 principles in his work and trained under some of the greatest animators of that period. He has directed Brother Bear and also worked on many different films. I love his use of squash and stretch and I even did one of his courses on bear anatomy where he taught how to squash and stretch faces without changing the shape of the skull and making it look natural, Keeping the mass the same.

I really remembered mass for this brief and tried to keep that in my head to make my characters look more natural in shape.

Jess gave us a very cool idea generating task which was to think of an emotion and then think of shapes that come to mind when imagining that feeling and how they would move:

My first idea above was to make an animation of the shape dancing and showing change in emotion from scared to confident and he would become a star at the end to show use of emotion through different shapes. A couple other shapes would be watching him, stacked shapes that moved in a very structured way contrasting the emotion, natural movement and vibrancy that the main rectangle character would be using to make the audience know that he is the focal point.

Here are some character designs I created for the animation:

When I started to do the animation I was feeling a sense of boredom and that my idea wasn’t as creative as I wanted it to be. I was finding it hard to work on the project because it lacked basic depth of story and a reason as to why I was creating this piece with the emotions that I was. It lacked my creative flare so I decided to start again and transform my piece into an original idea.

I stripped it back to the dance floor brief that made me interested in doing dancing shapes to show emotion and I started breaking down what dance was and how I could show change of shape and emotion through characters. Instantly I thought of those nature documentaries that fascinated me as a child and how the bird mating dances on those programmes were so powerful at showing change in shape to show emotion. That’s when I wanted to try and show that idea through my shapes and try to capture the feeling of showing off and rejection in my main character while also showing lack of interest from my female character. The female character will be a more feminine shape made up of triangular shapes to show her sharp nature, the bottom of the shape implies the curves of the female form and of a dress like shape without changing the emotion of the triangles. The male one a more boxy nature for the male form.

The female shape is meant to look more sharp to show how she can represent rejection and sharpness so triangular forms.

The rectangle is a very strong bold shape to show that he is showing off.

Once he is rejected he will transform into a soft form to show vulnerability and sadness.

These were the new designs:

I thought it would be so interesting to show him growing another shape out of his head to represent change of shape in birds when they plume their feathers of puff out their chest but also to show follow through as I can use the extra part to move around as an object that is attached to him but it doesn’t follow his structure.

my piece will demonstrate the principles of animation through this idea but my main interest is showing one of my favourite ones squash and stretch like Aaron Blaise in my research.

In reflection I am glad that I changed my idea because it allowed me to be more creative with the forms and have a very clear story and momentum for the project. This project really helped me to understand the principles of animation and to utilise them into my animations to make them more natural and fluid. it also adds professionalism to the work that you do. In industry you have to learn the principles as they will be expected with a lot of media projects such as film and tv. You will also be asked to work within deadlines and I think that Jess really did an amazing job helping us to work in industry and what those expectations are.

If I could change anything it would be that my anticipation needs to be stronger and it needs to make sure to get the movements across clearly without being to fast. A lot of my peers thought that the emotion wasn’t coming across so maybe I could have held certain moves to make them stand out more or I could have used colour to show that too.


ANIMATICS

When we started to look at animatics as a group we first watched the Up cinematic by Disney. This really made us all in the class feel something. I think it showed how the animatics can be just as powerful for emotion meaning if you don’t get it right you will be at risk of having a bad final film. It has to show all major feelings, changes and angles so it is so important to get it right so that everyone in every department knows what they need to complete in a similar way.

After watching a couple animatic examples and an introduction into shots and angles we were asked to create a story idea of our choosing for the animatic project. I looked over and I had brought in a teddy of mine as me and my partner share it and I thought maybe it would be interesting as a story to show my bears side of the story. He has stitches everywhere and I just wondered where they came from and who he was with before me and my partner picked him up at the thrift store.

When starting to plan my storyboard I researched a couple more animatics just so that I could get a sense of how you put together a series of events successfully.

some examples included:

These storyboards really helped my know late of scene placement and movement.

Starting to sketch out the ideas for the


STOP MOTION

When the brief to make a stop motion puppet out of only cardboard was given to us by Chris I was so excited to start working on it. There were so many ideas that we could choose and working with multiple people on this task was going to be such a good challenge because again we could learn to work together as a team and prepare us for working within industries and teams of people. It demonstrates what it is like to work as part of a company. 

When we were talking amongst us we decided on doing an orangutan as they are such expressive animals and they are able to perform in such a comical but serious way.

In the workshop classes we made the puppet together and this gave us many challenges that we worked through with the form of the puppet.

I remember this project reminding me of Kubo and the Two Strings by Laika.

Chris had said that we could only use cardboard to strip us back to creating through a very different and malleable material.

(My experimentations with cardboard above)

Watching Kubo for the first time gave me the feeling of creating with such an amazing texture and gravity and how they made material look like it was paper, paper and cardboard are two of the most creative materials and have been since it was created. Their uses to create texture are unmatched as cardboard has a feeling of roughness that even major motion pictures style their films to use that same feeling of texture.  

We then in the second week started to prepare to animate the puppet and I came up with an idea that we could translate to a screen. I wanted to take the idea of having an orangutan smoking a cigarette that turns into a piece of bamboo which shows the immense modernisation of animals. Making animals turn from innocent to knowlagable to things that it shouldn’t be. There was a video circulating recently of an orangutan in a zoo pointing to a purse and wanting to play with slime, even finding a hole in the enclosure where the person could give it to them, an orangutan shouldn’t know how to go through someone’s purse and know what the objects are. It shouldn’t be in a zoo. We are making animals a commodity. Another example could be the cigarette, and it could represent us burning their homes away and the smoke that they are inhaling from our doing. 

When animating it was so interesting seeing how things are produced with lighting and camera. 

This brief was so interesting to work on and complete. If I was to do the brief differently or change things I would have probably taken more of a role in animating so that I could help out more and learn more animation techniques.

If there was anything about the puppet I could change or do differently it would be that I would create more texture in the fur to show true orangutan characteristics. 

Overall this project was so fun and challenging at times but those challenges were met with solutions and sometimes creating as you go can create some really stellar results.

MONOCHROME

LIP SYNC

ANALYSING PENCIL TESTS OF PRINCE OF EGYPT

Moving parts:

  • head, neck and shoulders are moving together but at apposing times to utilise moving everything separately but only slightly.
  • Slow movement forward and then back slightly. the relaxed nature of his body shows that he is in power because of the laid back poses and almost throwaway actions of his arm and hands, flicking wrists.
  • The flick movements were moments of ease in but its very small because he is such a commanding figure that all of his movements don’t need to be quick otherwise they are missed and none of his movements need to be missed, everything is slow and intentional and takes its time.
  • He shifts in balance but only slightly, keeping the negative space between his arms and body. he is sitting on chair but even though you can’t see it it is implied because of the way he rests his hands on the space.
  • The balance shifts to lean forward but it is balanced by his weight being on the table in front and using the weight on his arm.
  • I wanted to include the really nice smear frames to show that flicking motion between his fingers using a sweeping motion.

ANALYSING KEY FRAMES FROM OUR ANIMATIONS

Frames:

  • Foreshortening on the arms, the arm on the left seems shorter than the one on the left even though the arm on the right is foreshortened.
  • Draw out the full arm underneath the fabric (think less about the fabric and look at underneath at structure) and make the left arm longer and go to the other frames to check the length for consistency.
  • make an arc where she swings her jaw underneath and then arcs up into the next frame.

DRAW OUT ALL OF THE BODY AND ADD CONTRAPOSTO TO MAKE MOVEMENTS MORE DYNAMIC, DRAW OPPOSING PELVIS AND SHOULDER LINDES AND THEN THINK ABOUT HOW THOSE WILL AFFECT HOW THE CHARACTER MOVES. GO THROUGH ALL FRAMES TO MAKE SURE ANATOMY IS USED IN ALL OF THEM. IF YOUR KEYFRAMES ARE BAD THE ANIMATION IS GOING TO BE BAD.

BELOW ARE SOME LIFE DRAWING STUDIES I DID OVER THE NEXT COUPLE WEEKS TRYING TO FURTHER MY CONTRAPOSTO AND MY DYNAMIC FLOW OF MOVEMENTS.